One day, a ship appeared in orbit. They had items to trade. Among them was a prosthetic limb called a “power claw”. After some thought, I decided it was better than nothing. And besides, these rich castaways could afford it. The nudist was scheduled to do the surgery. Min was getting her arm back, even if it was a claw. Lets Play Rimworld Alpha 17, On The Road! This version brings roads and rivers to the world, new world quests, new tools for modders, new combat. Jul 12, 2015 - Fixed the advanced prosthetic arm, power claw, & scyther blade so they now properly work as melee weapons. Colonists will now stop training. If you really love Rimworld, chances are, you already that the latest patches suck!And you play older Rimworld patch 15c or close, if however, you are new, to this game, I strongly suggest playing 15c rather than newer versions: it’s because of major changes implemented after 15c. But I’m not going to discuss it in this hub. These changes practically change the genre of the game, Rimworld. Wondering where all your power went? The Advanced PowerGeneration mod is a simple way to extend the capabilities of power supply on the late game. It adds 4 extra power outputs that don’t require any maintenance or refueling. Advanced PowerGeneration features. Four brand new power outputs that must be researched before they can be built. Contents.History The earliest known exoskeleton-like device was a set of walking, jumping and running assisted apparatus developed in 1890 by a Russian named Nicholas Yagin. The apparatus used energy stored in compressed gas bags to assist with movements, although it was passive and required human power. In 1917, United States inventor Leslie C. Kelley developed what he called a pedomotor, which operated on steam power with artificial acting in parallel to the wearer's movements. With the pedomotor, energy could be generated apart from the user.The first true 'mobile machine' integrated with human movements was co-developed by and the in the 1960s. The suit was named and made lifting 110 kilograms (250 lb) feel like lifting 4.5 kilograms (10 lb). Powered by hydraulics and electricity, the suit allowed the wearer to amplify their strength by a factor of 25 so that lifting 25 kilograms was as easy as lifting one kilogram without the suit. A feature dubbed force feedback enabled the wearer to feel the forces and objects being manipulated.While the general idea sounded somewhat promising, the Hardiman had major limitations. It was impractical, due to its 680-kilogram (1,500 lb) weight. Another issue was that it is a master-slave system, where the operator is in a master suit, which, in turn, is inside the slave suit that responds to the master and handles the workload. This multiple physical layer type of operation may work fine but it responds slower than a single physical layer. When the goal is physical enhancement, response time matters. Its slow walking speed of 0.76 metres per second (2.5 ft/s) further limited practical uses. The project was not successful. Any attempt to use the full exoskeleton resulted in a violent uncontrolled motion, and as a result, it was never tested with a human inside. Further research concentrated on one arm. Although it could lift its specified load of 340 kg (750 lb), it weighed three-quarters of a ton, just over twice the liftable load. Without getting all the components to work together, the practical uses for the Hardiman project were limited.Early active exoskeletons and humanoid robots were developed at the in 1969 under the guidance of Prof. Legged locomotion systems were developed first. Theories of these systems were developed in the same institute, in the frame of active exoskeletons. Active exoskeletons were predecessors of the modern high-performance humanoid robots. The present-day active exoskeletons are developed as the systems for enhancing capabilities of the natural human skeletal system. The most successful version of an active exoskeleton for rehabilitation of paraplegics and similarly disabled persons, pneumatically powered and electronically programmed, was realized and tested at Belgrade Orthopedic Clinic in 1972. One specimen was delivered to the Central Institute for Traumatology and Orthopedy, Moscow, in the frame of the USSR-Yugoslav inter-state scientific cooperation. From 1991 the exoskeleton belongs to the basic fund of Polytechnic Museum (Moscow) and State Museum Fund of Russian Federation. It is displayed in the frame of the museum's exposition dedicated to the development of automation and cybernetics. Exoskeleton being developed by DARPALos Alamos Laboratories worked on an exoskeleton project in the 1960s called Project Pitman. In 1986, an exoskeleton prototype called the LIFESUIT was created by Monty Reed, a United States Army Ranger who had broken his back in a parachute accident. While recovering in the hospital, he read Robert Heinlein's science fiction novel, and from Heinlein's description of Mobile Infantry Power Suits, he designed the LIFESUIT and wrote letters to the military about his plans for the LIFESUIT. In 2001 LIFESUIT One (LSI) was built. In 2003 LS6 was able to record and playback a human gait. In 2005 LS12 was worn in a foot race known as the Saint Patrick's Day Dash in Seattle, Washington. Monty Reed and LIFESUIT XII set the Land Speed Distance Record for walking in robot suits. LS12 completed the 4.8-kilometre (3 mi) race in 90 minutes. The current LIFESUIT prototype 14 can walk 1.6 km (1 mi) on a full charge and lift 92 kg (203 lb) for the wearer.In January 2007, magazine reported that had granted development funds to a, Ray Baughman of the, to develop military-grade artificial. These electrically contractive fibers are intended to increase the strength-to-weight ratio of movement systems in military powered armor. Applications. With a powered exoskeleton suit, commercially available in Japan Medical Powered exoskeletons can improve the quality of life of persons who have lost the use of their legs by enabling system-assisted walking or restore other motor controls lost due to illness or accidental injury.Such devices can also help nurses and other professionals in medical care. Japanese engineers have developed exoskeletons designed to help lift and carry patients. The technology could help adapt to the growing number of people in and the need for more medical professionals.Exoskeletons can also help with the rehabilitation of patients suffering from. Such exoskeletons are sometimes also called Step Rehabilitation Robots. An exoskeleton could reduce the number of therapists needed by allowing severely impaired patient to be trained by one therapist, whereas several are currently needed. Training done by exoskeletons would be more uniform, easier to analyze retrospectively and can be specifically customized for each patient. Currently, there are several projects designing training aids for rehabilitation centers (, Lokomat, Modular robotic exoskeleton UniExo, CAPIO and the gait trainer,.)Exoskeletons can be configured such that they provide a minimal amount of assistance, aiding a patient's efforts to a limited extent and thus providing a rigorous, targeted therapy session. Ekso Bionics of Richmond California has developed the Ekso GT, which incorporates this ability: 'The SmartAssist software allows physical therapists to vary the support of the device for each leg independently—from full power to free walking—and thereby meet the specific needs of patients. This capability enables the Ekso GT to rehabilitate a larger range of patients, from those too weak to walk to those who are nearly independent.' The Ekso GT is also the first exoskeleton to be approved by the FDA for stroke patients. German Research Centre for Artificial Intelligence developed two general purpose powered exoskeletons CAPIO and VI-Bot. They also considered human force sensitivities in the design and operation phases. Teleoperation and power amplification were said to be the first applications, but after recent technological advances, the range of application fields is said to have widened. Increasing recognition from the scientific community means that this technology is now employed in telemanipulation, man-amplification, neuromotor control research and rehabilitation, and to assist with impaired human motor control ( Wearable Robots: Biomechatronic Exoskeletons). Test of LAEVO exoskeletonThe medical field is another prime area for exoskeleton technology, where it can be used for enhanced precision during surgeryor as an assist to allow nurses to move heavy patients. Military There is an increasing number of applications for an exoskeleton, such as to decrease fatigue and increase productivity whilst unloading supplies or to enable a to carry heavy objects (40–300 kg) while running or climbing stairs. Using exoskeleton, soldiers could presumably wield heavier armor and weapons while lowering or maintaining their metabolic rate with more carry capacity. Some models use a hydraulic system controlled by an onboard computer. They could be powered by an, or potentially.Civilian In civilian areas, exoskeletons could be used to help firefighters and other rescue workers survive dangerous environments. Industry Over the last decades, the exoskeleton technology has been widespread in the industrial and manufacturing framework. Workers are heavily exposed to physical workload due to lifting tasks, repetitive movements, and non-ergonomic postures. In addition, the aging of the workforce population is rapidly increasing and older workers are the most sensitive to work-related musculoskeletal diseases (WMSD). Simon Viklund - Fuse Box 3:28 9. Payday 2 soundtrack download. Simon Viklund - Tick Tock 2:50 8. Simon Viklund - Razormind 4:35 10.Simon Viklund - Calling all Units 2:42 11.Simon Viklund, Gustaf Grefberg &Ulf Adersson - Where's the Van! Wearable robotics has the potential to lower the physical effort of workers and to decrease the occurrence of WMSD, thus reducing the healthcare costs for companies. These systems can be categorized into two categories:. exoskeletons for upper-limb for assisting shoulder flexion-extension movements;. exoskeletons for lumbar support for assisting manual lifting tasks.To effectively introduce exoskeletons in the industrial scenario, they are required to fulfill several technical specifications such as being lightweight, comfortable, safe, and minimally invasive to the environment. To reduce mass and obtrusiveness, most companies started developing single-joint exoskeletons (i.e. Intended to assist only the limb involved in specific tasks) rather than full body powered suits. Products Current products.: ReWalk features powered hip and knee motion to enable those with lower limb disabilities, including paraplegia as a result of spinal cord injury (SCI), to perform self-initiated standing, walking, and stair ascending and descending. / XOS Exoskeleton arms and legs. For use in the military, weighs 68 kg (150 lb) and allows the wearer to lift 90 kg (200 lb) with little or no effort. In 2010, the XOS 2 was unveiled, which featured more fluid movement, an increase in power output, and decrease in power consumption. / (Human Universal Load Carrier) legs, the primary competitor to Sarcos/Raytheon. Weighs 24 kg (53 lb) and allows the user to carry up to 91 kg (201 lb) on a backpack attached to the exoskeleton independent of the user. A modified version of HULC is also in development for medical use, to help patients walk, along with other products in development.: a hydraulically powered exoskeleton system allowing paraplegics to stand and walk with crutches or a walker. 's arms/legs. The first cyborg-type wearable robot allows the wearer to lift 10 times as much as they normally could. HAL 5 is currently in use in Japanese hospitals and was given global safety certification in 2013. Exoskeleton Legs. Weighs 6.5 kg (14 lb) and features a seat for the wearer. Weighs 11.7 kg (26 lb). Indego Exoskeleton: an electrically powered support system for legs, that allows paraplegics to walk with crutches. Series of ergonomic exoskeletons for robotic teleoperation. The EXARM, X-Arm-2 and SAM exoskeletons of the ESA Telerobotics & Haptics Laboratory. exoskeleton: 'WALL-X'. In 2013 this was the first exoskeleton that allowed to reduce the metabolic cost below the cost of normal walking. This result was achieved by optimizing the controls based on the study of the of the human-exoskeleton interaction. Soft Exosuit.Under development. is currently developing and manufacturing intelligently powered exoskeleton devices that can be strapped on as wearable robots to enhance the strength, mobility, and endurance of soldiers and paraplegics. Various problems remain to be solved, the most daunting being the creation of a compact power supply powerful enough to allow an exoskeleton to operate for extended periods without being plugged into external power and the exoskeleton not limiting the user's flexibility and mobility. An exosuit with a web structure, called Warrior Web, was designed to improve a soldier’s ability to carry loads and reduce injury risk. The (DARPA) launched the Warrior Web program in September 2011. The suit featured pulleys and gears designed to mitigate risks of musculoskeletal injuries and fatigue of soldiers. Warrior Web worked by imparting joint torque at the ankle, knee, and hip joints. Rimworld Scyther BladeFrom 2014-2017, the was tasked with testing the prototype at the Performance and Equipment Advanced Research Facility at Aberdeen Proving Ground, MD. During Task A, nine prototype Warrior Web systems were tested on soldiers over 21 weeks during the first phase of the program. Task B aimed to develop a scuba-like undersuit to aid in preventing injury and fatigue. The goal of Task B was also to utilize sensor technology in the undersuit to monitor soldier health. The system was tested using a multi-camera motion-capture system to determine any changes in gait or balance. A cardiopulmonary exercise testing device measures oxygen consumption and a variety of sensors collected force, acceleration and muscle activity data on the test subject.Limitations and design issues Engineers of powered exoskeletons face a number of large technological challenges to build a suit that is capable of quick and agile movements, yet is also safe to operate without extensive training. Power supply One of the biggest problems facing engineers and designers of powered exoskeletons is the. There are currently few power sources of sufficient energy density to sustain a full-body powered exoskeleton for more than a few hours. Non-rechargeable tend to have more energy density and store it longer than rechargeable, but then replacement cells must be transported into the field for use when the primary cells are depleted, of which may be a special and uncommon type. Rechargeable cells can be reused, but may require transporting a charging system into the field, which either must recharge rapidly or the depleted cells need to be able to be swapped out in the field, to be replaced with cells that have been slowly charging.Further, chemical reactions can occur between substances used in rechargeable batteries, such as, with atmospheric oxygen in the event of a battery being damaged, resulting in fire or explosion. Recent research by and a team at the University of Texas at Austin into technology is highly applicable to exoskeletal power research, as these batteries benefit from a solid-state electrolyte and improved energy density compared to traditional rechargeable cells.power supplies offer high energy output, but they also typically idle, or continue to operate at a low power level sufficient to keep the engine running, when not actively in use, which continuously consumes fuel. Battery-based power sources are better at providing instantaneous and modulated power; stored chemical energy is conserved when load requirements cease. Engines that do not idle are possible, but require energy storage for a starting system capable of rapidly accelerating the engine to full operating speed, and the engine must be extremely reliable and never fail to begin running immediately.Small and lightweight engines typically must operate at high speed to extract sufficient energy from a small engine cylinder volume, which both can be difficult to silence and induces vibrations into the overall system. Internal combustion engines can also get extremely hot, which may require additional weight from cooling systems or heat shielding.Electrochemical such as (SOFC) are also being considered as a power source since they can produce instantaneous energy like batteries and conserve the fuel source when not needed. They can also easily be refueled in the field with liquid fuels such as. However, they require high temperatures to function; 600 °C is considered a low for SOFCs.As of 2015, most research designs are tethered to a much larger separate power source. For a powered exoskeleton that will not need to be used in completely standalone situations such as a battlefield soldier, this limitation may be acceptable and the suit may be designed to be used with a permanent power umbilical. This is particularly useful in logistical support and some industrial areas.Skeleton Initial exoskeleton experiments are commonly done using inexpensive and easy to mold materials, such as steel and aluminium. However, steel is heavy and the powered exoskeleton must work harder to overcome its own weight in order to assist the wearer, reducing efficiency. The aluminium alloys used are lightweight, but fail through fatigue quickly; it would be unacceptable for the exoskeleton to fail catastrophically in a high-load condition by 'folding up' on itself and injuring the wearer.As the design moves past the initial exploratory steps, the engineers move to progressively more expensive and strong, but lightweight materials, such as titanium, and use more complex component construction methods, such as molded carbon-fiber plates.Actuators The powerful, but lightweight design issues are also true of the joint. Standard hydraulic cylinders are powerful and capable of being precise, but they are also heavy due to the fluid-filled hoses and actuator cylinders, and the fluid has the potential to leak onto the user. Pneumatics are generally too unpredictable for precise movement since the compressed gas is springy, and the length of travel will vary with the gas compression and the reactive forces pushing against the actuator.Pressurized hydraulic fluid leaks can be dangerous to humans. A jet squirting from a pinhole leak can penetrate the skin at pressures as low as 100 PSI / 6.9 bar. If the injected fluid is not surgically removed, gangrene and poisoning can occur.Generally, electronic are more efficient and power-dense, utilizing high-gauss permanent magnets and step-down gearing to provide high torque and responsive movement in a small package. Geared servomotors can also utilize electronic braking to hold in a steady position while consuming minimal power.Additionally, new series elastic actuators and other deformable actuators are being proposed for use in robotic exoskeletons based on the ideas of in human limbs. A similar artificial muscle is the air muscle, also known as the Braided Pneumatic Actuator, a lightweight and very flexible design that is more powerful than any other type of pneumatic actuator. Mechanical advantage devices such as levers and pulleys are also being used as actuators, but it has not yet been proven that they can actually increase strength or reduce fatigue. Joint flexibility is another design issue, which also affects the design of unpowered hard shell. Several human joints such as the hips and shoulders are, with the center of rotation inside the body. It is difficult for an exoskeleton to exactly match the motions of this ball joint using a series of external single-axis hinge points, limiting the flexibility of the wearer.A separate exterior ball joint can be used alongside the shoulder or hip, but this then forms a series of parallel rods in combination with the wearer's bones. As the external ball joint is rotated through its range of motion, the positional length of the knee/elbow joint will lengthen and shorten, causing joint misalignment with the wearer's body. This slip in suit alignment with the wearer can be permitted, or the suit limbs can be designed to lengthen and shorten under power assist as the wearer moves, to keep the knee/elbow joints in alignment.A partial solution for more accurate free-axis movement is a hollow spherical ball joint that encloses the human joint, with the human joint as the center of rotation for the hollow sphere. Rotation around this joint may still be limited unless the spherical joint is composed of several plates that can either fan out or stack up onto themselves as the human ball joint moves through its full range of motion.flexibility is another challenge since the spine is effectively a stack of limited-motion ball joints. There is no simple combination of external single-axis hinges that can easily match the full range of motion of the human spine. A chain of external ball joints behind the spine can perform a close approximation, though it is again the parallel-bar length problem. Leaning forward from the waist, the suit shoulder joints would press down into the wearer's body. Leaning back from the waist, the suit shoulder joints would lift off the wearer's body. Again, this alignment slop with the wearer's body can be permitted, or the suit can be designed to rapidly lengthen or shorten the exoskeleton spine under power assist as the wearer moves.NASA AX-5 hard shell space suit The NASA experimental AX-5 hard-shell (1988), had a flexibility rating of 95%, compared to what movements are possible while not wearing the suit. It is composed of gasketed hard shell sections joined with free-rotating mechanical that spin around as the person moves.However, the free-rotating hard sections have no limit on rotation and can potentially move outside the bounds of joint limits. It requires high precision manufacturing of the bearing surfaces to prevent binding, and the bearings may jam if exposed to lunar dust. Power control and modulation Control and modulation of excessive and unwanted movement is a third large problem. It is not enough to build a simple single-speed assist motor, with forward/hold/reverse position controls and no onboard computer control. Such a mechanism can be too fast for the user's desired motion, with the assisted motion overshooting the desired position. If the wearer's body is enclosed with simple contact surfaces that trigger suit motion, the overshoot can result the wearer's body lagging behind the suit limb position, resulting in contact with a position sensor to move the exoskeleton in the opposite direction. This lagging of the wearer's body can lead to an uncontrolled high-speed oscillatory motion, and a powerful assist mechanism can batter or injure the operator unless shut down remotely. (An servo typically exhibits oscillations like this.)A single-speed assist mechanism which is slowed down to prevent oscillation is then restrictive on the agility of the wearer. Sudden unexpected movements such as tripping or being pushed over requires fast precise movements to recover and prevent falling over, but a slow assist mechanism may simply collapse and injure the user inside. (This is known as an servo.)Fast and accurate assistive positioning is typically done using a range of speeds controlled using computer position sensing of both the exoskeleton and the wearer, so that the assistive motion only moves as fast or as far as the motion of the wearer and does not overshoot or undershoot. (This is called a servo.) This may involve rapidly accelerating and decelerating the motion of the suit to match the wearer, so that their limbs slightly press against the interior of the suit and then it moves out of the way to match the wearer's motion. Find great deals on eBay for yugioh elemental hero deck. Shop with confidence. Skip to main content. Elemental Hero Deck. Or Best Offer. Free Shipping. Elemental HERO Neos Deck Core Space Connector Flame Neos Space Gift. Yu gi oh elemental hero. For the character, see Elemental HERO Neos (character). The Arabic, Chinese, Croatian, Greek, Thai andVietnamese names given are not official. (card names) This article is about the card. For the character, see Elemental HERO Neos (character). Is a FANDOM Games Community. View Mobile Site WatchGOT MCU Future GOT Quiz. Amazon.com: yu-gi-oh elemental hero cards. Skip to main content. Try Prime All Go Search EN Hello, Sign in Account & Lists Sign in Account & Lists Orders Try. Yugioh Elemental Hero Decks. Showing 40 of 1427 results that match your query. Search Product Result. Product - YuGiOh Duelist Pack Jaden Yuki Elemental Hero Sparkman DP1-EN004. Elemental Hero Shadow Mist (SDHS-EN001) - Structure Deck: Hero Strike - 1st Edition - Super Rare. There is a problem adding to cart. - Elemental Hero Sparkman - Special Edition Promo (YSD-ENS01) - Starter Deck 2006 - Unlimited Edition - Ultra Rare. 5.0 out of 5 stars 1. FREE Shipping. Only 1 left in stock - order soon. More Buying Choices $1.97 (12 used & new offers) Ages: 13 years and up. The computer control also needs to be able to detect unwanted oscillatory motions and shut down in a safe manner if damage to the overall system occurs.Detection of unsafe/invalid motions A fourth issue is detection and prevention of invalid or unsafe motions, which is managed by an onboard computational Self-Collision Detection System.It would be unacceptable for an exoskeleton to be able to move in a manner that exceeds the range of motion of the human body and tear muscle ligaments or dislocate joints. I will be starting off from the Basics to the Advanced and will not be listing Crafting info. 'I may not have listed all of them if I didn't Sorry and sorry for any miss spelling' '! I have updated some parts in the main list aswell!' The indie space colony construction and management simulation, has finally touched down. Though it's still in alpha, and has been for several years, a passionate player community has sprung up around it. And wherever you find passionate players, you also find inventive modders.Below you'll find our list of the best RimWorld mods. We expect we'll be updating this list regularly in the days ahead, both with new mods as well as older ones that haven't yet been updated to support the current RimWorld v14 alpha.Fluffy's ModsModder Fluffy has created a number of highly useful mods for RimWorld. You may wind up, but below are a few you should definitely try. BlueprintsFluffy has created a nice tool for your building projects that means you won't have to start from scratch every time you begin construction. You can create a blueprint by dragging a box over existing constructions (only yours—you can't create a blueprint from a building you don't own) and plop it elsewhere to more easily build an exact copy. Blueprints copy not only walls but doors and furniture too, making building less of a repetitive task. You can even export your blueprints for use in different saved games. Relations Tab. As your colony's population grows, you'll have to keep an eye on your colonists' relationships to one another, as well as the relationships between factions. This isn't particularly easy due to RimWorld's somewhat clunky social tab. Fluffy has come up with a much more intuitive system, letting you view your colonists in an interactive and dynamic graph you can see in the video above. At a glance you can tell who likes who, who hates who, and why. It's really neat. Animals TabYou're going to be doing some terrible things to some animals in RimWorld and you're going to be treating others as cherished pets. Either way, this improvement to the default animals tab helps you keep track of the details of all of your animals. Gender and lifestage (useful for farm animals like chickens), butchery designation and body size (for meal planning), and other attributes can be easily sorted and scanned. Some of this mod has been incorporated into the game, but Fluffy's version is still more useful, and allows for the renaming of pets. Colony Manager. Managing a growing and bustling colony is no easy feat, but Fluffy's Colony Manager mod makes it, well, more manageable. With it, you can automate a lot of your colonists' work by setting up production lines that will lead from raw resources to completed products. This includes everything from forestry to hunting to livestock, and a colonist with the 'manager' skill will oversee the production and make changes if there's a problem. Gameplay modsHave you built a few thriving colonies and found yourself looking to change things up a bit in your next game? The following mods add a little spice to the formula. Advanced Power Arm Rimworld ReviewZombie ApocalypseZombies are the cilantro of video games: they get added to everything these days, whether they're needed or not. While zombie mods can be hit or miss, the idea of an infection spreading through your RimWorld colony, turning settlers into zombies capable of infecting more settlers, is a fun one. Plus, if a settler is bitten, there’s still a chance to save them: just cut off the diseased limb before they turn. There are plenty of crises in RimWorld already, but this is a fun addition. Glitter TechJust because you're marooned on a desolate planet doesn't mean you can't have nice things. It's the future, after all, and Glitter Tech ups the ante, giving you access to energy weapons and armor, advanced power generators, and defenses like more powerful turrets, auto-mortars, and blast doors. Thing is, this tech is highly attractive to corporate factions, and they just might come calling to acquire your fancy new toys. Advanced Power Arm Rimworld ProblemsNPC modsNaturally, a great deal of your time and focus will be on the various NPCs inhabiting and interacting with your colony. These mods make a few interesting changes to those tiny little people scuttling around below. Expanded Prosthetics and Organ EngineeringWhile playing RimWorld you'll quickly become invested in the lives and problems of your colonists. This mod lets you become more involved in their limbs and organs as well. You'll be able to research and craft prostheses and bionic body parts and synthetic organs, either to help them recover from injuries or to enhance their abilities. With access to hook hands, brain implants, bionic eyes, and synthetic stomachs, you'll be able to turn each colonist into your own little science project. It even adds a new material called Vancidium which you can use for upgrades. Orion's HospitalityAs you build your colony you'll sometimes receive visitors (of the non-hostile variety). Orion's Hospitality mod gives you more options besides simply trading with the wandering faction members. Now you can entertain your visitors and spend time with them to make them happy. You can provide them with rooms and guest beds, and if they like the accommodations they may even leave you some silver or other items as a thank you (they may even buy a few of the items you leave in their rooms). If you gain their trust, and have high marks in social skills, you can also convince them to join your colony for good. Xeva's RimhairWhile the term 'Rimhair' personally makes me cringe, this mod does what it says on the tin. Want more hairstyles for your settlers? Here they are. You might also check out the for some additional 'dos.
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