Refer to these instructions for installing my mods https://lostaccount.wordpress.com/2014/09/21/how-to-get-my-sims. Back to Lifetime Rewards. Above Reproach Lifetime Happiness Points: 35,000 Your Sim can be naughty in public and it's less likely to impact their romantic reputation. To see your reputation, go to the Simology tab, select scrapbook, and go to the statistics page. Updated - Teen pregnancy/Marriage + Bug fix Inteen and No Jealousy Mod. Inteen 4 Sims 4 – Teen pregnancy/marriage and all age romance enabler. Jealousy is a gameplay feature in The Sims series. Jealousy occurs when a Sim who has for another Sim observes their partner engaging in behavior. When this happens, the Jealous Sim becomes angry with the partner, often to the point of, and the jealous Sim's relationship with the partner is severely harmed. Additionally, a jealous Sim will also become angry with the Sim that the partner was romantically engaged with, and the relationship between the jealous Sim and the other Sim is also harmed.This game feature existed in and base game, but was expanded on in with the introduction of the system. Jealous Sims will become furious at their partner if they observe cheating, and will become furious at the Sim that their partner was cheating with.It is noteworthy that a Sim can hold romantic feelings for another Sim without those feelings being reciprocated. Sims will become jealous if their 'partner' is unfaithful, even if the partner does not view the jealous Sim romantically. Thus, a Sim can become jealous even if there is no actual romantic relationship between the two Sims.Additionally, a jealous Sim's partner does not even need to initiate an unfaithful interaction in order to be considered cheating; the partner can be the target of romantic interactions from another Sim, which can cause jealousy even if the unfaithful partner didn't initiate the interaction. As you may have heard from SimGurus, you can earn multiple traits outside the CAS. Picked Upload! This is a picked upload! It showcases some of the best talent and creativity available on MTS and in the community.EditI have checked my modified code against the new Nightlife code and you will be happy to know that this will work fine with Nightlife, and not cause any problems. The only (non) issue is one bhav in Nightlife now checks to see if the sims are on a date and make them Jealous if they are. Since we don't want them to get jealous anyway, there is no need to add the check only to ignore it.ps. I also fixed the download link by re-uploading the file since the link was broken.End EditThis package contains Jealousy behaviours that have been modified to remove all jealousy from the Sims 2. It includes the work done by o0 in Hippymods1. I have included their work so as to provide a complete package. I wish to thank him for getting this started.I have tested this for several hours and under all the conditions I could think of. If you find any bugs please post them in this Beta tester thread.To use just unzip this into your /downloads directory.If anyone can tell me how to contact oO about using their 2 behaviours in this package please let me know. While theirs removed jealousy from whoohoo mine removes it from EVERYTHING. If I cannot get his(her?) permission I will just have to mod the two behaviours oO did in a slightly different manner before full release.I have tested all the flirts, hugs, and kisses. No one gets jealous, in fact sometimes they seem to cheer the action on!This is a simple change, I will work on a more flexible set of changes in the future. Right now it seems to work with everyone, next I will make another version that bases jealousy on attributes like outgoing, playful and nice.Lizz. Basic Download and Install Instructions:1. Download: Click the download link to save the.rar or.zip file(s) to your computer.2. Extract: Use (Windows) or (Mac) to extract the.package file(s) from the.rar or.zip file(s).3. Place in Downloads Folder: Cut and paste the.package file(s) into your Downloads folder:. Windows XP: Documents and Settings(Current User Account)My DocumentsEA GamesThe Sims 2Downloads. Windows Vista/7/8: Users(Current User Account)DocumentsEA GamesThe Sims 2Downloads. Mac: Users(Current User Account)DocumentsEA GamesThe Sims 2Downloads-or-4. I don't know if anyone has mentioned this, but I have used this mod without problems in University, Nightlife, Open For Business, and Seasons; I didn't test it in Pets (the EP that almost made me quit this game) and with all the bugs in BV I am holding off until a patch. I think this is one of the best and most consistently reliable mods ever made. LizzLove, you are the rock bomb!It should be noted that using the InSIMenator's similar lot-based functions will cause issues. You can safely use this mod with InSIMenator, but do not use the jealousy control in InSIMenator. I have been looking at all my mods to see what has changed in NL. This one is pretty. I see only one bhav that was changed for NL. This is just an extra check to see if the sims are on a date or not, and to get upset if they are. Since we don't want that anyway, no change will be required.Please let me know if anyone thinks there is a problem. This is really a pretty simple mod, and I have looked at all the code and found only the one (non) issue.So in short it is Nightlife compatable without changes, and I will change the tags to indicate that it is ok.I fixed the download link while I was at it.Lizz. Sims 4 No Jealousy 2017No Jealousy - how to make love triangles work?Based on the description, it seems the reward is actually working as intended. It's just that if that's the case, then the way it was intended is completely idiotic.“You'll never have to deal with the negative effects of other Sims being jealous of you.”In a love triangle, two PCs with No Jealousy don't seem mad at each other. But each time one flirts with a third NPC (who obviously doesn't have any rewards whatsoever), the other gets upset and the relationship to the NPC drops.My face is now sore from the reflexive facepalm. These two each have the Heartbreaker lifetime wish, so I fully expect I will have ripped my hair out by the time they fulfill it.What do I do? I don't see a “No Jealousy, but for real this time” reward in the list. Above Reproach is ridiculously costly, and it doesn't sound like it would affect romantic interactions at home at all anyway. I've looked around, and the only related mods I could turn up were. I've already tried the KillAll flavor of the first and it didn't help, and the author of the second specifically stated it doesn't affect jealousy for non-woohoo interactions. I found that with no jealousy LTR, along with Woohooer set to no jealousy in every sub-menu I could locate, my sims can flirt, kiss, and even woohoo with their partner in the same room without any hits to their relationship. If you want a true love triangle, then have all three sims have the No Jealousy LTR, along with the Woohooer settings all adjusted to no jealousy, and leave them alone for a while. They'll work out a rotating schedule that will keep all three quite content (once their Kama Simtra score is high, if you use that Woohooer module, which happens pretty fast when they have 2 potential partners standing right around there). I'm not passing any moral judgement here, just providing factual data that can be used however you see fit for your own sim orgies relationships. Happy New Year!Thank you for the replies. Even if I don't find a solution to TS3's annoyances, it's some comfort to get them off my chest. Consider your posts Friendly. ConsoleAgain, I cannot assign the No Jealousy reward to anyone besides the PC couple, because everyone else is an NPC. I don't know any way to assign rewards to NPCs (if there is one, please let me know). Even if I could, it would make the NPCs not suffer the effects of jealousy from anyone, which isn't what I'm after.has the same suggestion. After fiddling with its settings, the best I've managed seems to be to stop fits of jealousy everywhere, but there's still a relationship loss for 'cheating'. That's far removed from what I was hoping for.Basically, what I'd like is this:. Sims with No Jealousy currently don't seem to suffer the effects of jealousy from anyone. It would be ideal if this was limited to romantic interests only. Sims with No Jealousy shouldn't be jealous themselves. Flirts are fine, hypocrites aren't. Sims with No Jealousy should essentially make it clear they're not looking for an exclusive relationship. Their romantic interests shouldn't be jealous of each other.The only kind of cheating I don't mind doing is the kind that's typed into the in-game console. I would've liked a proper No Jealousy system that made room for non-exclusive relationships while still allowing cheaters to get in trouble if caught. As it is, 'No Jealousy' is such a misnomer.————————————This next bit is something of a Friendly. Ramble Aimlessly, so you can safely stop reading here without missing the main point of this thread. Your own sim orgies relationships.Heh, orgies. The romantic exploits of my sims often lean more towards the comical:1. Before Woohooer, the sim doing the flirting in his own home got the Rude Guest moodlet. They WooHooed, he got the Ask to Behave automatic action queued up, and then the romantic interest popped up a notification that said “You've got issues and I'm not sticking around to deal with them”. Both got a relationship loss afterwards. Great date, let's argue again sometime.2. Sims 4 No Jealousy Mc Command CenterThe couple rolled the WooHoo with an Alien wish. Conveniently enough, it wasn't long before an alien started snooping around their house. No matter how many times the alien was asked out, the first thing he would always do when arriving on the lot was faint. The outing or date would then immediately end, and instead of offering an apology, he would whine why oh why was he invited if my sim didn't want to do anything. In order of preference/priority, our company tends to upgrade based on these factors:. How to upgrade cisco switch ios via console. Bugs. Vulnerabilities, vulnerabilities, vulnerabilities!. For good measure, the game would follow that up with an obnoxious “Worst date in recorded history” kind of notification.3. Thanks to Woohooer I found out that weird strut is called the 'Stride of Pride'. One of the sims started doing it after a woohoo in the morning on a beach lot. Later that night, I was wondering why he hadn't made it home. It turns out he was still doing the strut and hadn't even reached the sidewalk to hail a cab yet.I'll stop there before I end up boring you. Whoops, too late. One of the fundamental ideas of romance in Sims 3 is that relationships are exclusive. The whole romance system is based on that idea, particularly after romance visibility and reputation was implemented (without exclusive relationships, both those systems are pointless).No Jealousy only reliably stops lovers reacting and it also deals only with observers (not the perpetrator themself, as you've seen). Others who see cheating may (but are not guaranteed to) take a hit to their relationship with the cheaters. Even if they don't react, no jealousy isn't the same as no visibility, so if those other sims were close enough, the visibility will go up. In a crowded area, you can easily hit full visibility with only a few romantic socials, the upshot of which is that the other lover has a high chance to accuse of cheating the next time they are on the same lot as their lover(s). That mechanic alone scuppers any real chance of having a non-exclusive relationship fully within the public eye.The best way to do love triangles is to have everyone involved as romantic interests, as those aren't considered 'partners' and thus a sim can have as many as they wish at any one time. For this reason, when people other than the third lover witness any romantic interactions between those sims, they won't react, as they're still considered 'single' (although the relationship visibility may still increase). No Jealousy on the three sims involved will stop jealous reactions between them if they see each other flirting, but again, the visibility may go up, quite considerably since the observer is romantically involved with them. If you need to cheat to give a sim that reward, try using Nraas MasterController to add lifetime happiness to the sim who needs it and purchase the reward on them.1- Romantic interactions with guests often have problems with 'inappropriateness' when one of them is partnered with someone or while there are others on the home lot. Bundle the gooseberries off to the park, library, anywhere off-lot and things will usually go much better when the date is at home. Beware the shower woohoo though, that's considered inappropriate for a guest regardless.2- When aliens are snooping, they're on a timer after which they're meant to bug out and leave. Dates will end automatically if any motive drops too low. If I were to make a guess at a non-glitch explanation, I'd think maybe the game doesn't want aliens going off the lot they're snooping on, so it deliberately drops their motive down so they can exit the date 'cleanly' and then go home. Does it happen if they're called on the phone and asked out that way?3- Though I've not seen it myself, apparently the Stride of Pride can be observed as a cheating action. Be careful where you strut. If you need to cheat to give a sim that reward, try using Nraas MasterController to add lifetime happiness to the sim who needs it and purchase the reward on them.Ah-ha! So it's Master Controller Intermediate Lifetime Happiness 45000, then Master Controller Basic Purchase Rewards No Jealousy and Above Reproach. Thanks for nudging me to sift though those menus some more.Since I remembered just how atrocious the story progression system is, I don't have any qualms about assigning those rewards to NPCs anymore. Unfortunately, this has been so frustrating that I probably don't have any interest anymore either, but still good to know, just in case. If I were to make a guess at a non-glitch explanation, I'd think maybe the game doesn't want aliens going off the lot they're snooping on, so it deliberately drops their motive down so they can exit the date 'cleanly' and then go home.I managed to find out why the alien was fainting on every date and friendly outing (yes, on community lots).His motives were fine, which I already suspected since he didn't pop up any alarming thought bubbles. The problem is that he has the Coward trait. My sims are a ghost and a werewolf. So he gets something like the 'Scared - From Ghost' moodlet, then he moronically faints. It makes no difference whether the sim in question is a best friend, romantic interest, or roommate. 'Oh my goodness, it's my best friend I've known for two years and last saw yesterday!.FAINTS.' If this ends up being too annoying later on, I'll try that removes the occult reaction (as far as I know, that's the only one compatible with Seasons). I don't actually know if it would apply in this case, or if this trait-related reaction is something separate. Oh well.Comments on the romance system are behind a spoiler tag, to keep just the parts about trying to solve the issue visible. Also, this way, it makes it seem like I'm capable of being concise. One of the fundamental ideas of romance in Sims 3 is that relationships are exclusive.I hope you're not making the argument that the developers are trying to promote wholesome values, because that's so far removed from the truth, that it would make me start a tirade of epic proportions. I will try to restrain myself and say only the following.As far as I can gather, they really enjoy the concept of cheating. Like in The Sims 2, Daniel Pleasant — a married sim with two teenage daughters — had a lifetime wish to WooHoo with 20 Sims or something of the sort. And now, in Sunlit Tides, prequel, newly married Daniel wants to be the boyfriend of 10 sims. Now with the No Jealousy reward, he can WooHoo with Janet Nasty, and her husband Joe won't mind one bit.And that's not even counting some of the more outlandish things in The Sims, like public WooHoo, male pregnancy caused by extraterrestrial rape, peeping toms spying on kids, and WooHoo with zombies and rusty robots. Quote:I hope you're not making the argument that the developers are trying to promote wholesome values, because that's so far removed from the truth, that it would make me start a tirade of epic proportions. I will try to restrain myself and say only the following.As far as I can gather, they really enjoy the concept of cheating. Like in The Sims 2, Daniel Pleasant — a married sim with two teenage daughters — had a lifetime wish to WooHoo with 20 Sims or something of the sort. And now, in Sunlit Tides, prequel, newly married Daniel wants to be the boyfriend of 10 sims. Now with the No Jealousy reward, he can WooHoo with Janet Nasty, and her husband Joe won't mind one bit.And that's not even counting some of the more outlandish things in The Sims, like public WooHoo, male pregnancy caused by extraterrestrial rape, peeping toms spying on kids, and WooHoo with zombies and rusty robots.Is it so strange for EA to promote that while having a bunch of other things that contradict it? I don't think they care if it stands up under fine scrutiny, only that it gets past the censors intact. Quote:As it is, on the whole, it seems little thought was put into it. My aforementioned gripes with how jealousy works. Every time a famous, occult married couple WooHoos in the privacy of their own home, they get the 'Publicly Disgraced - For WooHoo with an Occult' moodlet. A sim cheating doesn't affect the 'Eternally Faithful' moodlet.And I'm sure there's much more stupidity just waiting to be discovered.I don't see how romantic reputation would be pointless with non-exclusive relationships, if done right. Let's take Don Lothario for instance. Let's say he has non-exclusive relationships with the Caliente sisters (Romantic Interest), while simultaneously making promises of commitment to Cassandra Goth (Going Steady, Engaged or Married). So he's considered both a Flirt and a Cheater. Flirty sims and sims with Commitment Issues might appreciate someone known to be experienced, while Hopeless Romantics and Family-Oriented sims would be hesitant to give in to his advances.But no. Instead, we get a town full of psychic busybodies who judge what sims do in their own bedrooms. I'll go make a batch of Flasks of Angry Bees to vent my frustration.Yeah, I was glib: the CURRENT system would be pointless, as that assumes exclusive relationships are all that's accepted in the world. Is it so strange for EA to promote that while having a bunch of other things that contradict it? I don't think they care if it stands up under fine scrutiny, only that it gets past the censors intact.Getting things past the rating boards isn't the issue though. It's either yet another case of something being poorly thought out, or perhaps a reflection of the developers' own tastes ('cheating is great, cheating when married doubly so!' ).I really don't see the reason it was implemented as is because someone thought, 'Mary-Sue may not be mad at her husband cheating on her, but she does hate the other woman. That's why I'm fine with this, and if that were to change, I would get my torch and pitchfork and form a friendly neighborhood lynch mob.' Anyway, I'll try to end the commentary on a more positive note. For all my complaints about and occasional outright loathing towards TS3, I do appreciate some of its aspects.For instance, I like the trait system as opposed to those obscure personality points. I appreciate that they're tried to present a more varied and accurate portayal of human personalities.I also think the public disgrace system had potential, if only it removed celebrity points instead of dishing out 'I feel bad because I care what strangers think about me' moodlets. It would've done a fair job of representing how fame waxes and wanes based on public opinion.And one thing I immensenly appreciate about TS3 is the absence of Ms. May she rot in the deepest pits of hell. Now that's what I call ending on a positive note! But the ability of groups to produce self-contradictory results is even more fundamental than that. Even if the decision-makers were all in the same room discussing one specific point, the group doesn't think like a human thinks. Watch this:Humans A, B and C are considering three alternatives X, Y, and Z.Human A prefers X over Y over Z.Human B prefers Y over Z over X (i.e., they agree with A, except they have something against alternative X.)Human C prefers Z over X over Y. (i.e., they agree with A, except when it comes to alternative Z.)If you were to present the alternatives in pairs, this group would prefer X over Y (2 to 1), Y over Z (2 to 1), and Z over X (2 to 1).Sure, this is a contrived example, but it shows how easily a group of rational people can produce a result that we'd instantly recognize as irrational if it came from an individual. In a bigger organization with more interactions, this stuff goes on all the damned time. Groups of people are not people and we get disappointed when we expect them to act like people.I draw two conclusions:. Corporate 'personhood' is a serious mistake. There are qualities of 'personhood', really important ones, that groups of persons simply do not have. In love triangles, everybody had better love everybody else, well and often, or they'll soon be at odds over something. 'Kissing will get you through times of irrationality better than rationality will get you through times of no kissing.' I encourage experimentation on this point.
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